Language Visual Foxpro
| Date: | 04/20/05 |
| Author: | Richard Katz |
| URL: | n/a |
| Comments: | 0 |
| Info: | n/a |
| Score: |
********************************************
* TAKE1DN.PRG (For Visual Foxpro) *
* 99 Bottles: A simulation *
* Richard Katz *
* richkatz@earthlink.net *
********************************************
wall=createobject("dispcontainer")
wall.name="wall"
clear
**************************************
* First put the beer on the wall.
for i=1 to 99
oname="b"+ltri(str(i))
wall.addobject(oname,"bottle")
endfor
**************************************
* So we can get what's in the bottles...
obcont=wall.objects(1).content
***************************************
* And away we go.
do while wall.controlcount>0
? wall.dispself(), "of",obcont,"on the",lower(wall.name)+","
? wall.dispself(), "of", obcont
wall.removeobject(wall.objects(wall.controlcount).name)
? wall.dispself(), "of", obcont
if wall.controlcount>0
?? ", Oh..."
endif
enddo
define class dispcontainer as container
proc dispself
return ltri(str(this.controlcount))+" "+this.dispobj()
proc dispobj
if this.controlcount>0
obout=lower(this.objects(1).class)
else
obout="nothing"
endif
if this.controlcount<>1
obout=obout+"s"
endif
return obout
enddefine
define class bottle as custom
content="beer"
proc destroy
? "take one down, pass it around."
endproc
enddefine
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